EXPERIMENTS · 2026
IdleRPG
- My contribution
- Game design, writing & native development
- Current chapter
- Playable native iOS prototype
- For
- Ravensbreath Lab
A few shared adventures.
A place to belong.
I wanted recruiting someone to mean more than adding a portrait to a roster. Their work should change what the town can do.

THE IDEA
Let the town grow out of its people.
I’m designing, writing, and building a native iOS guild-and-settlement game. Expeditions lead to recruits; recruits bring skills; skills make new kinds of work possible.
02 · THE MAKING
A small adventure becomes a working settlement.
Answer
A neighbor’s request starts a small adventure.
Recruit
Shared quests bring a warrior, a healer, and civilian workers into the settlement.
Build
Workshops, gathering, and crafting give each new arrival something useful to contribute.
IN THE WORKSHOP
Still in the workshop.
- The current loop includes quest turn-ins, party progression, gathering, refining, and crafting.
- SQLite keeps the prototype’s saves on the device.
- The prototype runs on iPhone and iPad; its progression loop continues to evolve.
BUILT WITH
React Native · Expo · TypeScript · SQLite
Last reviewed September 2026