All the work

INDEPENDENT APPS · 2026

Reforge

In beta
My contribution
Product design, writing & engineering
Current chapter
Family beta · iPhone & iPad
Explore
Explore Reforge

A reason to begin.
A place to return.

Reforge was built for the version of me that needs a reason beyond willpower.

That reason became Olibrook: a town where real movement has a place in the story, and effort becomes something you made.

Reforge in a landscape tablet layout, showing a Timber Camp quest beside illustrated workout guidance.
A quest with somewhere to go. Working tablet layout, captured with a demonstration profile.Select image to enlarge

THE NEED

Willpower shouldn’t have to do all the work.

Most fitness apps assume you already want to exercise. I wanted to build a reason to begin, and a welcoming place to return after a difficult week.

I designed and built the product, wrote its world and quests, and connected real workouts to character growth, equipment, and the ongoing story.

02 · THE MAKING

Make the next step worth taking.

A workout becomes a quest.

An authored quest gives movement a setting and a purpose. The farmer, healer, and blacksmith make the work matter to someone in the world.

The player’s available time, equipment, and movement preferences help shape which quest to choose.

Reforge landscape tablet quest board, with persistent side navigation and three illustrated quest choices.
The tablet quest board gives navigation and quest selection more room.

Keep the guidance close.

Illustrated movement instructions sit beside the workout. The story gives someone a reason to start; clear guidance helps them follow through.

Family testing has shaped the navigation, the workout flow, and a separate adventure experience for kids.

Reforge quest selection with strength, endurance, and mobility choices.
The quest board gives a workout a setting and a purpose. These app screens use a demonstration profile.
Reforge’s workout screen with expanded March in Place movement guidance.
The movement flow keeps guidance close to the action, while the wider world gives the effort somewhere to go.

WHAT WORKS TODAY

A working world, still growing.

  • The redesigned iPhone and iPad experience is in family testing through TestFlight.
  • Authored quests connect guided movement with character progression, equipment, and crafting.
  • The next changes come from where testers hesitate and what makes them want to return.

BUILT WITH

React · Vite · Capacitor · Custom quest engine

Last reviewed September 2026